{"id":190,"date":"2017-11-14T22:23:42","date_gmt":"2017-11-14T22:23:42","guid":{"rendered":"https:\/\/sites.smith.edu\/gaming-archives-project\/?p=190"},"modified":"2017-11-14T22:23:42","modified_gmt":"2017-11-14T22:23:42","slug":"everybodys-gone-to-the-rapture","status":"publish","type":"post","link":"https:\/\/sites.smith.edu\/gaming-archives-project\/2017\/11\/14\/everybodys-gone-to-the-rapture\/","title":{"rendered":"Everybody&#8217;s Gone to the Rapture"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-191 size-full\" src=\"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-content\/uploads\/sites\/211\/2017\/11\/everbodysgone.jpg\" alt=\"\" width=\"460\" height=\"215\" srcset=\"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-content\/uploads\/sites\/211\/2017\/11\/everbodysgone.jpg 460w, https:\/\/sites.smith.edu\/gaming-archives-project\/wp-content\/uploads\/sites\/211\/2017\/11\/everbodysgone-300x140.jpg 300w\" sizes=\"auto, (max-width: 460px) 100vw, 460px\" \/><\/p>\n<p>&#8220;Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody\u2019s Gone to the Rapture is non-linear storytelling at its best. &#8221; <a href=\"http:\/\/store.steampowered.com\/app\/417880\/Everybodys_Gone_to_the_Rapture\/\">Steam<\/a><\/p>\n<p>&#8220;Over the course of the game, the player slowly pieces together the fate of the valley from the fragmentary memories of the people who made it their home. By finding and interacting with the traces of these lost lives, the player gradually learns about the stories and relationships of the inhabitants \u2013 how they lived, and how they died. All this is accomplished through revolutionary environmental storytelling \u2013 what you see and hear in Rapture is just as important as what you do.&#8221; <a href=\"https:\/\/store.playstation.com\/en-us\/product\/UP9000-CUSA02405_00-RAPTURE000000001\">PlayStation<\/a><\/p>\n<p><strong>Popular User Tags:<\/strong> <em>Walking Simulator, Indie, Atmospheric, Adventure<\/em><\/p>\n<p><strong>Specs:<\/strong><br \/>\n&#8211; Single Player<br \/>\n&#8211; Full Controller Support<br \/>\n&#8211; Captions Available<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody\u2019s Gone to the Rapture is non-linear storytelling at its best. &#8221; Steam &#8220;Over the course of the game, the player slowly pieces together the fate of the valley from the fragmentary memories of the people who made it their home. By finding and interacting with &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sites.smith.edu\/gaming-archives-project\/2017\/11\/14\/everybodys-gone-to-the-rapture\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Everybody&#8217;s Gone to the Rapture&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1135,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,6],"tags":[32],"class_list":["post-190","post","type-post","status-publish","format-standard","hentry","category-everybodys-gone-to-the-rapture","category-games","tag-intro"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/posts\/190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/users\/1135"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/comments?post=190"}],"version-history":[{"count":1,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/posts\/190\/revisions"}],"predecessor-version":[{"id":192,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/posts\/190\/revisions\/192"}],"wp:attachment":[{"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/media?parent=190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/categories?post=190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.smith.edu\/gaming-archives-project\/wp-json\/wp\/v2\/tags?post=190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}