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Gone Home

2/9/18

What are some potential discussion topics that came to mind while playing Gone Home?

What were your emotional reactions to the game? How were these enhanced by the gameplay?

What was the effect of not seeing the character you were controlling? Or not seeing any characters at all?

What was the effect of being a passive observer? Compare to Edith Finch's more active mini-games. Was one more emotionally resonant than the other?