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Question Two

Does the simulated urgency effectively teach communication under pressure? Can this be applied to other real world situations (e.g. the ER)?

Response from a Sticky Note on the scene:

"In part the pressure is real, but the knowledge that there is no real consequence lessens the impact"

Response from a Sticky Note on the scene:

"To an extent... definitely helps practice communication but the play aspect takes away any consequences and thus reduces the stress/urgency"

Response from a Sticky Note on the scene:

"I think the fact that it's a team effort and the goal is to have fun actually lessens the experience of doing a task under pressure because I was trying to not contribute too much because I wanted everyone to participate and have fun. IRL, in an emergency, you care about getting it done, not everyone getting to participate."

Response from a Sticky Note on the scene:

"Also I was too eager to say things and get to participate that I would suggest things before I was 100% sure, which I wouldn't do IRL in an emergency."